Holographic Armor (or simply Holo-Armor) is a technology developed by Grummelnet during the events of Ratchet & Clank Future: A Crack in Time. Unlike previous armor systems where the newest version would completely replace the old one, Holo-Armor would modify an existing set after the newest version is purchased. This technology also allows for the armor's system to be turned off during times when it is not needed in which the pads and helmet would retract and the armor's lights would dim. New versions of Holo-Armor would add on to the existing one, usually in the form of larger shoulder or knee pads or an addition to the wearer's helmet. Like previous armors in the Ratchet & Clank Universe, Holo-Armor made use of Nanotech within it's internal circulatory system (hence the suffix 'flux'). The Apogee Recycling System was also mentioned to be integrated within the armor.